Iker Caldentey
Passionate Game Programmer.
Hi, I’m Iker! Since childhood, I've loved video games and wanted to become a game developer.
This passion drove me to earn a Bachelor of Science in Computer Science in Real-Time Interactive Simulation at DigiPen Europe-Bilbao, where I improved my C++ skills and learned game design. I’ve worked on various projects, creating custom game engines and building gameplay systems in Unreal Engine 5 and Unity.
Now, I'm working as a VFX Programmer at MercurySteam, creating the next generation of games that will engage players like they did for me!